Breakthrough thinking traps and two types of brand projects

A prospecting shaft. Mch. 26. Claim 44 below Discovery, Hunker Creek

A prospecting shaft. Mch. 26. Claim 44 below Discovery, Hunker Creek (1901) by Joseph Burr Tyrrell, 1858-1957, CC: Thomas Fisher Rare Book Library, University of Toronto

Strategic brand ideas are rarely linear textbook answers; they often call for an original reframing of the problem or reinvention of the rules. Strategy is sometimes called “The creative before the creative”, but fundamentally both share a similar ambition – the quest for breakthrough ideas.
Breakthrough thinking is just as mysterious as breakthrough creativity – the two are intertwined. And while there have been attempts at exploring it, you won’t be surprised to know that there are no recipes. However, occasionally there are some useful tools and models.

One of my favourite descriptions of the quest for breakthrough ideas, highly applicable to design thinking, is found in David Perkins’ book “The Eureka Effect: The Art And Logic Of Breakthrough Thinking”.
Perkins constructs a model of breakthrough thinking based on the analogy of digging for gold in the Klondike. During the gold rush, everybody is looking for gold, and there are various methods of digging for it. When you find gold, if you have even little experience, you’ll know you’ve hit gold. But the big question is “how do you know where to dig?”

In that tricky terrain, the breakthrough answers and brilliant ideas are out there somewhere, but to get to them, the creative thinker must confront four types of thinking traps: Continue reading